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Introduction

The game development topic is currently being organized by Vincent and is being covered in our school meetings.

As such, related content will be made available as part of our meeting transcripts for the time being.

Planned content

  • October 18: Introductory meeting; no gamedev-specific information is planned.
  • October 25: Introduction to Unity Editor (Colliders, Physics, Camera, Transforms)
  • November 1: C# Basics, integrating scripts with visuals in the editor. Introduction to the Unity Documentation & Stack Overflow.
  • November 8, 15, 22: Advanced Unity Editor (Prefabs, Animation, Physics2D, Scenes, UI)
  • November 29: Git, first project
  • what to cover after this point is still being discussed